The options are limited by your imagination. Wave a rat around in front of the bemused orc’s face. Trigger traps from a safe and comfortable 30ft distance. Plant incriminating evidence on an opposing noble. Steal a key from under the guard’s noses. Mage Hand is a staple cantrip as it is, and the ability to manipulate things at range, invisibly, offers so much utility and variance to the class that it’s ridiculous. This is what many people would call the core ability of the Arcane Trickster, and it’s an incredibly useful one. Thieves Tools can be used at a range on locks and trapsĪll of the above can be done in secret, using a Sleight of Hand check You can stow or retrieve an object on another creature within 30ft You can control the hand using Cunning Action (a bonus action instead of an action) Mage Hand Legerdemain : Also from level 3, the Arcane Trickster’s Mage Hand cantrip is enhanced for Thievery and gains several bonuses: Look out for that guide in the coming weeks. Spells known are low, and most of the spell list is Enchantment or Illusion, though this doesn’t really limit the class too much as that contains much of what the subclass wants to do.Ĭhoosing spells for the Arcane Trickster is more in-depth than this guide can go into. The Arcane Trickster is a ⅓ caster, so has very limited spellcasting to support all of its Roguish abilities. ) The Arcane Trickster has no way to apply sneak attack damage to their spell cantrips, so it’s normally best just to pack a bow or some knives. ĭamage cantrips aren’t recommended, except for the close combat cantrips ( Booming Blade and Green Flame Blade. Mage Hand is core to the class’s identity, (see below.) Good options for the other choices are utility cantrips like Minor Illusion or Prestidigitation. Spellcasting : From 3rd level, the Arcane Trickster has learned magical abilities, similar to a Wizard.įirst, they learn three cantrips, Mage Hand, and two others from the Wizard spell list. Click here to pick up your own copy of the Player’s Handbook! Arcane Trickster Features The Arcane Trickster Rogue subclass is found in the Player’s Handbook. This guide goes into the Arcane Trickster subclass for the Rogue, the abilities of the subclass, feat and skill choices, multiclassing options, and more. Master thieves, assassins, spies, and superlative scouts, these Rogues are capable of dealing consistent, heavy DPS against single targets, interwoven with skills and spells to charm and disarm. Then, with a gesture and a single muttered word, disappear completely.Īrcane Tricksters are the perfect melding of magical might with conventional skill. The one who fired it slinks out of the shadows, a snake wrapped around their neck. As they walk past heavy oak doors the locks click, near-inaudible, the door swinging open just a hair as an unseen figure manipulates the mechanisms from far on the other side of the gardens, seeking the treasures held inside.Ī day earlier, deep inside a dungeon, an orc frowns and turns as it hears a noise, only to stumble back with a crossbow bolt buried deep within its eye socket. Two guards patrol the grounds of a noble house.
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